
Andrea Ancona
Game Designer
I'm a game designer with an economic and marketing background. What inspires me the most in videogame development is finding elegant solutions that consider the trade off between creative, technical, organizational and market aspects.
Octobeet studio - Game Designer
September 2018 - February 2020
Worked on Capsize, a rogue-like deck-building single player adventure inspired by Slay the Spire.
PAGE - Author and Co-founder
March 2019 - ongoing
PAGE is a non-profit organisation dedicated to the sharing of psychological and videogame themes in Italy
Octobeet studio - Game Designer
May 2020 - October 2020
Worked on Oppose, a hypercasual game available on Play Store
Modding project - Economy Designer
May 2020 - July 2020
We created a cooperative mode of Warcraft III implementing a custom map and 2 new factions.
Education
2012 - 2015
Economics - Catholic university of the Sacred Heart
2017 - 2020
Game design - Event Horizon School
February 2019 - May 2019
Board Game Design - SUPERÂ School of Applies Art
May 2019 - July 2019
Videogame for Kids - Fastweb Digital Academy
October 2019 - November 2019
Game Producing - Event Horizon School
December 2019
Data Science and R language - Fastweb Digital Academy
January 2020